// Created by Crowbar 0.71
====== File Size ======
	4,571,212
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 807 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	808 - 24,231 theMdlFileData.theBones 96
	24,232 - 25,519 theMdlFileData.theAttachments 14
	25,520 - 25,531 theMdlFileData.theHitboxSets 1
	25,532 - 25,627 [ERROR] Unread bytes (non-zero) [ 4F 3F 55 54 53 52 51 50 43 4A 45 46 47 30 2F 5D 02 06 56 4B 4C ... ]
	25,628 - 27,927 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 25
	25,629 - 25,632 anAnimationDesc.anAnimation [@ads_in_seq] (unused empty data structure at the end of the list)
	25,633 - 25,635 anAnimationDesc.anAnimation [@ads_in_seq] alignment [ 50 04 00 ]
	25,636 - 25,720 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,721 - 25,724 anAnimationDesc.anAnimation [@ads_out_seq] (unused empty data structure at the end of the list)
	25,725 - 25,727 anAnimationDesc.anAnimation [@ads_out_seq] alignment [ 4F 04 00 ]
	25,728 - 25,811 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,812 - 25,833 anAnimationDesc.anAnimation (frameCount = 61; sectionFrameCount = 61)
	25,834 - 25,888 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 2C 16 00 00 00 00 00 00 00 00 00 ... ]
	25,889 - 25,890 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	25,891 - 25,894 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	25,895 - 25,895 anAnimationDesc.anAnimation [idle_anim] alignment [ 00 ]
	25,896 - 25,904 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 D0 ]
	25,905 - 25,908 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	25,909 - 25,911 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 4F 04 00 ]
	25,912 - 25,996 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 3D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	25,997 - 26,000 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	26,001 - 26,003 anAnimationDesc.anAnimation [attack_anim] alignment [ 4F 04 00 ]
	26,004 - 26,087 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,088 - 26,103 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,102 - 26,103 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,104 - 26,107 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	26,108 - 26,272 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 38 20 00 00 00 00 00 00 00 ... ]
	26,273 - 26,276 anAnimationDesc.anAnimation [reload_late1_anim] (unused empty data structure at the end of the list)
	26,277 - 26,279 anAnimationDesc.anAnimation [reload_late1_anim] alignment [ 4E 04 00 ]
	26,280 - 26,363 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,364 - 26,379 anAnimationDesc.anAnimation (frameCount = 55; sectionFrameCount = 55)
	26,380 - 26,456 [ERROR] Unread bytes (non-zero) [ 37 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 2F 01 00 00 ... ]
	26,457 - 26,460 anAnimationDesc.anAnimation [reload_late3_anim] (unused empty data structure at the end of the list)
	26,461 - 26,463 anAnimationDesc.anAnimation [reload_late3_anim] alignment [ 4D 04 00 ]
	26,464 - 26,640 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,641 - 26,644 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	26,645 - 26,647 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ 4C 04 00 ]
	26,648 - 26,732 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 73 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,733 - 26,736 anAnimationDesc.anAnimation [reload_empty_late2_anim] (unused empty data structure at the end of the list)
	26,737 - 26,739 anAnimationDesc.anAnimation [reload_empty_late2_anim] alignment [ 4C 04 00 ]
	26,740 - 26,823 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 37 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,824 - 26,845 anAnimationDesc.anAnimation (frameCount = 24; sectionFrameCount = 24)
	26,846 - 26,863 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 68 B2 02 00 00 00 00 00 ]
	26,864 - 26,865 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	26,866 - 26,869 anAnimationDesc.anAnimation [reload_empty_late3_anim] (unused empty data structure at the end of the list)
	26,870 - 26,871 anAnimationDesc.anAnimation [reload_empty_late3_anim] alignment [ 00 00 ]
	26,872 - 26,916 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,917 - 26,920 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	26,921 - 26,923 anAnimationDesc.anAnimation [@draw_seq] alignment [ 4C 04 00 ]
	26,924 - 27,008 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,009 - 27,012 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	27,013 - 27,015 anAnimationDesc.anAnimation [@holster_seq] alignment [ 4B 04 00 ]
	27,016 - 27,099 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,100 - 27,115 anAnimationDesc.anAnimation (frameCount = 17; sectionFrameCount = 17)
	27,116 - 27,192 [ERROR] Unread bytes (non-zero) [ 11 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 64 F8 02 00 00 ... ]
	27,193 - 27,196 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	27,197 - 27,199 anAnimationDesc.anAnimation [@raise_frommelee_seq] alignment [ 4B 04 00 ]
	27,200 - 27,284 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,285 - 27,288 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	27,289 - 27,291 anAnimationDesc.anAnimation [@lower_seq] alignment [ 4A 04 00 ]
	27,292 - 27,375 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,376 - 27,391 anAnimationDesc.anAnimation (frameCount = 51; sectionFrameCount = 51)
	27,392 - 27,468 [ERROR] Unread bytes (non-zero) [ 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2A 03 00 00 ... ]
	27,469 - 27,472 anAnimationDesc.anAnimation [@melee_seq] (unused empty data structure at the end of the list)
	27,473 - 27,475 anAnimationDesc.anAnimation [@melee_seq] alignment [ 4A 04 00 ]
	27,476 - 27,559 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,560 - 27,569 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	27,568 - 27,569 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	27,570 - 27,573 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	27,574 - 27,575 anAnimationDesc.anAnimation [@sprint_seq] alignment [ 00 00 ]
	27,576 - 27,652 [ERROR] Unread bytes (non-zero) [ 1A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 38 76 03 00 00 ... ]
	27,653 - 27,656 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	27,657 - 27,659 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 49 04 00 ]
	27,660 - 27,744 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,745 - 27,748 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	27,749 - 27,751 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 49 04 00 ]
	27,752 - 27,835 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,836 - 27,851 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	27,852 - 27,855 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	27,856 - 42,977 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 E4 AF 03 00 00 00 00 00 00 ... ]
	42,978 - 43,427 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 127)
	43,254 - 43,651 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 245)
	43,652 - 43,655 anAnimationDesc.anAnimation [reload_late2_anim] (unused empty data structure at the end of the list)
	43,656 - 43,989 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 9C 01 00 00 1F 1F A4 BF 77 BD 06 BB CE B8 33 B7 9A ... ]
	43,990 - 44,071 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 214)
	44,072 - 44,075 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	44,076 - 44,265 [ERROR] Unread bytes (non-zero) [ 1F 1F FE BF F4 94 38 8D C9 8A F4 89 12 8A 64 8B B3 8E 53 96 19 ... ]
	44,266 - 44,667 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 197)
	44,668 - 44,671 anAnimationDesc.anAnimation [@melee_dash_seq] (unused empty data structure at the end of the list)
	44,672 - 46,512 [ERROR] Unread bytes (non-zero) [ 06 C5 B1 C7 0E 10 33 20 35 20 33 20 2E 20 28 20 26 20 29 20 30 ... ]
	46,513 - 47,024 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 175)
	47,025 - 274,279 [ERROR] Unread bytes (non-zero) [ 34 69 36 A1 32 F9 AF CA AF 94 A8 76 97 64 87 C3 9D 2F BB EB D9 ... ]
	274,280 - 279,615 theMdlFileData.theSequenceDescs 23
	279,616 - 279,999 [ads_in_seq] aSeqDesc.theBoneWeights 96
	280,000 - 280,001 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	280,002 - 280,003 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	280,004 - 280,005 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	280,006 - 280,007 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	280,008 - 280,019 [idle_seq] aSeqDesc.thePoseKeys 3
	280,020 - 280,023 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	280,024 - 280,035 [attack_seq] aSeqDesc.thePoseKeys 3
	280,036 - 280,275 [attack_seq] aSeqDesc.theEvents 3
	280,276 - 280,279 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	280,280 - 282,039 [reload_seq] aSeqDesc.theEvents 22
	282,040 - 282,041 [reload_seq] aSeqDesc.theAnimDescIndexes 1
	282,042 - 282,043 [reload_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	282,044 - 283,323 [reload_late1_seq] aSeqDesc.theEvents 16
	283,324 - 283,325 [reload_late1_seq] aSeqDesc.theAnimDescIndexes 1
	283,326 - 283,327 [reload_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	283,328 - 283,967 [reload_late2_seq] aSeqDesc.theEvents 8
	283,968 - 283,969 [reload_late2_seq] aSeqDesc.theAnimDescIndexes 1
	283,970 - 283,971 [reload_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	283,972 - 284,291 [reload_late3_seq] aSeqDesc.theEvents 4
	284,292 - 284,293 [reload_late3_seq] aSeqDesc.theAnimDescIndexes 1
	284,294 - 284,295 [reload_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	284,296 - 286,055 [reload_empty_seq] aSeqDesc.theEvents 22
	286,056 - 286,057 [reload_empty_seq] aSeqDesc.theAnimDescIndexes 1
	286,058 - 286,059 [reload_empty_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	286,060 - 287,339 [reload_empty_late1_seq] aSeqDesc.theEvents 16
	287,340 - 287,341 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	287,342 - 287,343 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	287,344 - 287,983 [reload_empty_late2_seq] aSeqDesc.theEvents 8
	287,984 - 287,985 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes 1
	287,986 - 287,987 [reload_empty_late2_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	287,988 - 288,307 [reload_empty_late3_seq] aSeqDesc.theEvents 4
	288,308 - 288,309 [reload_empty_late3_seq] aSeqDesc.theAnimDescIndexes 1
	288,310 - 288,311 [reload_empty_late3_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	288,312 - 288,471 [draw_seq] aSeqDesc.theEvents 2
	288,472 - 288,473 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	288,474 - 288,475 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	288,476 - 288,477 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	288,478 - 288,479 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	288,480 - 288,639 [raise_seq] aSeqDesc.theEvents 2
	288,640 - 288,641 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	288,642 - 288,643 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	288,644 - 288,645 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	288,646 - 288,647 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	288,648 - 288,727 [lower_seq] aSeqDesc.theEvents 1
	288,728 - 288,729 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	288,730 - 288,731 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	288,732 - 289,371 [melee_dash_seq] aSeqDesc.theEvents 8
	289,372 - 289,373 [melee_dash_seq] aSeqDesc.theAnimDescIndexes 1
	289,374 - 289,375 [melee_dash_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	289,376 - 289,775 [melee_seq] aSeqDesc.theEvents 5
	289,776 - 289,777 [melee_seq] aSeqDesc.theAnimDescIndexes 1
	289,778 - 289,779 [melee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	289,780 - 289,781 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	289,782 - 289,783 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	289,784 - 289,943 [sprintraise_seq] aSeqDesc.theEvents 2
	289,944 - 289,945 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	289,946 - 289,947 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	289,948 - 290,027 [sprintdraw_seq] aSeqDesc.theEvents 1
	290,028 - 290,029 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	290,030 - 290,031 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	290,032 - 290,111 [sprintholster_seq] aSeqDesc.theEvents 1
	290,112 - 290,113 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	290,114 - 290,115 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	290,116 - 290,195 theMdlFileData.theBodyParts 5
	290,196 - 290,343 aBodyPart.theModels 1
	290,344 - 290,639 aBodyPart.theModels 2
	290,640 - 291,675 aBodyPart.theModels 7
	291,676 - 291,971 aBodyPart.theModels 2
	291,972 - 292,267 aBodyPart.theModels 2
	292,268 - 292,287 [ERROR] Unread bytes (non-zero) [ 5E 44 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 ]
	292,288 - 292,519 aModel.theMeshes 2
	292,520 - 292,635 aModel.theMeshes 1
	292,636 - 292,751 aModel.theMeshes 1
	292,752 - 292,867 aModel.theMeshes 1
	292,868 - 292,983 aModel.theMeshes 1
	292,984 - 293,099 aModel.theMeshes 1
	293,100 - 293,215 aModel.theMeshes 1
	293,216 - 293,331 aModel.theMeshes 1
	293,332 - 293,447 aModel.theMeshes 1
	293,448 - 293,563 aModel.theMeshes 1
	293,564 - 293,795 aModel.theMeshes 2
	293,796 - 293,807 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 00 00 ]
	293,808 - 294,027 theMdlFileData.theTextures 5
	294,028 - 294,031 theMdlFileData.theTexturePaths 1
	294,032 - 294,051 theMdlFileData.theSkinFamilies 2
	294,052 - 306,879 [ERROR] Unread bytes (non-zero) [ 5C 33 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 00 80 00 ... ]
	306,880 - 306,880 aTexturePath = 
	306,881 - 306,927 theNameCopy = "weapons/titan_xo16_shorty/atpov_xo16shorty.mdl"
	306,928 - 306,935 theSurfacePropName = "default"
	306,936 - 306,946 aBone.theName = "jx_c_delta"
	306,947 - 306,955 aBone.theName = "jx_c_pov"
	306,956 - 306,965 aBone.theName = "def_c_hip"
	306,966 - 306,978 aBone.theName = "def_c_spineA"
	306,979 - 306,991 aBone.theName = "def_c_spineB"
	306,992 - 307,004 aBone.theName = "def_c_spineC"
	307,005 - 307,018 aBone.theName = "def_c_intBase"
	307,019 - 307,029 aBone.theName = "def_l_clav"
	307,030 - 307,044 aBone.theName = "def_l_shoulder"
	307,045 - 307,064 aBone.theName = "def_l_shoulderTwist"
	307,065 - 307,082 aBone.theName = "def_l_shoulderMid"
	307,083 - 307,094 aBone.theName = "def_l_elbow"
	307,095 - 307,108 aBone.theName = "def_l_forearm"
	307,109 - 307,120 aBone.theName = "def_l_wrist"
	307,121 - 307,140 aBone.theName = "def_l_finRingCarpal"
	307,141 - 307,155 aBone.theName = "def_l_finRingA"
	307,156 - 307,170 aBone.theName = "def_l_finRingB"
	307,171 - 307,185 aBone.theName = "def_l_finRingC"
	307,186 - 307,199 aBone.theName = "def_l_finMidA"
	307,200 - 307,213 aBone.theName = "def_l_finMidB"
	307,214 - 307,227 aBone.theName = "def_l_finMidC"
	307,228 - 307,243 aBone.theName = "def_l_finIndexA"
	307,244 - 307,259 aBone.theName = "def_l_finIndexB"
	307,260 - 307,275 aBone.theName = "def_l_finIndexC"
	307,276 - 307,291 aBone.theName = "def_l_finThumbA"
	307,292 - 307,307 aBone.theName = "def_l_finThumbB"
	307,308 - 307,323 aBone.theName = "def_l_finThumbC"
	307,324 - 307,334 aBone.theName = "def_r_clav"
	307,335 - 307,349 aBone.theName = "def_r_shoulder"
	307,350 - 307,369 aBone.theName = "def_r_shoulderTwist"
	307,370 - 307,387 aBone.theName = "def_r_shoulderMid"
	307,388 - 307,399 aBone.theName = "def_r_elbow"
	307,400 - 307,413 aBone.theName = "def_r_forearm"
	307,414 - 307,425 aBone.theName = "def_r_wrist"
	307,426 - 307,445 aBone.theName = "def_r_finRingCarpal"
	307,446 - 307,460 aBone.theName = "def_r_finRingA"
	307,461 - 307,475 aBone.theName = "def_r_finRingB"
	307,476 - 307,490 aBone.theName = "def_r_finRingC"
	307,491 - 307,504 aBone.theName = "def_r_finMidA"
	307,505 - 307,518 aBone.theName = "def_r_finMidB"
	307,519 - 307,532 aBone.theName = "def_r_finMidC"
	307,533 - 307,548 aBone.theName = "def_r_finIndexA"
	307,549 - 307,564 aBone.theName = "def_r_finIndexB"
	307,565 - 307,580 aBone.theName = "def_r_finIndexC"
	307,581 - 307,596 aBone.theName = "def_r_finThumbA"
	307,597 - 307,612 aBone.theName = "def_r_finThumbB"
	307,613 - 307,628 aBone.theName = "def_r_finThumbC"
	307,629 - 307,643 aBone.theName = "def_c_hatchTop"
	307,644 - 307,659 aBone.theName = "def_c_hatchHead"
	307,660 - 307,669 aBone.theName = "def_l_hip"
	307,670 - 307,681 aBone.theName = "def_l_thigh"
	307,682 - 307,696 aBone.theName = "def_l_thighLow"
	307,697 - 307,707 aBone.theName = "def_l_knee"
	307,708 - 307,719 aBone.theName = "def_l_ankle"
	307,720 - 307,730 aBone.theName = "def_l_ball"
	307,731 - 307,740 aBone.theName = "def_r_hip"
	307,741 - 307,752 aBone.theName = "def_r_thigh"
	307,753 - 307,767 aBone.theName = "def_r_thighLow"
	307,768 - 307,778 aBone.theName = "def_r_knee"
	307,779 - 307,790 aBone.theName = "def_r_ankle"
	307,791 - 307,801 aBone.theName = "def_r_ball"
	307,802 - 307,814 aBone.theName = "ja_c_propGun"
	307,815 - 307,826 aBone.theName = "weapon_bone"
	307,827 - 307,837 aBone.theName = "def_c_base"
	307,838 - 307,843 aBone.theName = "shell"
	307,844 - 307,856 aBone.theName = "muzzle_flash"
	307,857 - 307,867 aBone.theName = "flashlight"
	307,868 - 307,878 aBone.theName = "def_c_bolt"
	307,879 - 307,890 aBone.theName = "def_c_scope"
	307,891 - 307,905 aBone.theName = "def_c_handle_3"
	307,906 - 307,920 aBone.theName = "def_c_handle_4"
	307,921 - 307,935 aBone.theName = "def_c_handle_5"
	307,936 - 307,953 aBone.theName = "def_c_wheel_inner"
	307,954 - 307,971 aBone.theName = "def_c_wheel_outer"
	307,972 - 307,987 aBone.theName = "def_c_bolt_lock"
	307,988 - 308,011 aBone.theName = "def_c_magazine_grip_far"
	308,012 - 308,038 aBone.theName = "def_c_magazine_grip_near_1"
	308,039 - 308,065 aBone.theName = "def_c_magazine_grip_near_2"
	308,066 - 308,074 aBone.theName = "shell_fp"
	308,075 - 308,092 aBone.theName = "def_c_attachment1"
	308,093 - 308,105 aBone.theName = "def_c_belt_6"
	308,106 - 308,118 aBone.theName = "def_c_belt_5"
	308,119 - 308,131 aBone.theName = "def_c_belt_4"
	308,132 - 308,144 aBone.theName = "def_c_belt_3"
	308,145 - 308,157 aBone.theName = "def_c_belt_2"
	308,158 - 308,170 aBone.theName = "def_c_belt_1"
	308,171 - 308,185 aBone.theName = "def_c_magazine"
	308,186 - 308,194 aBone.theName = "fx_laser"
	308,195 - 308,204 aBone.theName = "l_hand_ik"
	308,205 - 308,214 aBone.theName = "r_hand_ik"
	308,215 - 308,226 aBone.theName = "def_c_neckA"
	308,227 - 308,237 aBone.theName = "jx_c_neckB"
	308,238 - 308,249 aBone.theName = "def_c_neckB"
	308,250 - 308,260 aBone.theName = "def_c_head"
	308,261 - 308,272 aBone.theName = "jx_c_camera"
	308,273 - 308,283 aBone.theName = "grp_joints"
	308,284 - 308,295 anAttachment.theName = "CAMERA_BASE"
	308,296 - 308,302 anAttachment.theName = "CAMERA"
	308,303 - 308,314 anAttachment.theName = "SWAY_ROTATE"
	308,315 - 308,326 anAttachment.theName = "attachment1"
	308,327 - 308,338 anAnimationDesc.theName = @ads_in_seq
	308,339 - 308,351 anAnimationDesc.theName = @ads_out_seq
	308,352 - 308,361 anAnimationDesc.theName = idle_anim
	308,362 - 308,375 anAnimationDesc.theName = idle_ads_anim
	308,376 - 308,387 anAnimationDesc.theName = attack_anim
	308,388 - 308,403 anAnimationDesc.theName = attack_ads_anim
	308,404 - 308,415 anAnimationDesc.theName = @reload_seq
	308,416 - 308,433 anAnimationDesc.theName = reload_late1_anim
	308,434 - 308,451 anAnimationDesc.theName = reload_late2_anim
	308,452 - 308,469 anAnimationDesc.theName = reload_late3_anim
	308,470 - 308,487 anAnimationDesc.theName = @reload_empty_seq
	308,488 - 308,511 anAnimationDesc.theName = reload_empty_late1_anim
	308,512 - 308,535 anAnimationDesc.theName = reload_empty_late2_anim
	308,536 - 308,559 anAnimationDesc.theName = reload_empty_late3_anim
	308,560 - 308,569 anAnimationDesc.theName = @draw_seq
	308,570 - 308,582 anAnimationDesc.theName = @holster_seq
	308,583 - 308,593 anAnimationDesc.theName = @raise_seq
	308,594 - 308,614 anAnimationDesc.theName = @raise_frommelee_seq
	308,615 - 308,625 anAnimationDesc.theName = @lower_seq
	308,626 - 308,641 anAnimationDesc.theName = @melee_dash_seq
	308,642 - 308,652 anAnimationDesc.theName = @melee_seq
	308,653 - 308,664 anAnimationDesc.theName = @sprint_seq
	308,665 - 308,681 anAnimationDesc.theName = @sprintraise_seq
	308,682 - 308,697 anAnimationDesc.theName = @sprintdraw_seq
	308,698 - 308,716 anAnimationDesc.theName = @sprintholster_seq
	308,717 - 308,727 aSeqDesc.theName = "ads_in_seq"
	308,728 - 308,741 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	308,742 - 308,753 aSeqDesc.theName = "ads_out_seq"
	308,754 - 308,768 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	308,769 - 308,777 aSeqDesc.theName = "idle_seq"
	308,778 - 308,789 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	308,790 - 308,800 aSeqDesc.theName = "attack_seq"
	308,801 - 308,821 aSeqDesc.theActivityName = "ACT_VM_PRIMARYATTACK"
	308,822 - 308,844 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	308,845 - 308,855 aSeqDesc.theName = "reload_seq"
	308,856 - 308,869 aSeqDesc.theActivityName = "ACT_VM_RELOAD"
	308,870 - 308,895 anEvent.theName = AE_WPN_RELOAD_MILESTONE_1
	308,896 - 308,921 anEvent.theName = AE_WPN_RELOAD_MILESTONE_2
	308,922 - 308,947 anEvent.theName = AE_WPN_RELOAD_MILESTONE_3
	308,948 - 308,973 anEvent.theName = AE_WPN_CLIPBODYGROUP_HIDE
	308,974 - 308,999 anEvent.theName = AE_WPN_CLIPBODYGROUP_SHOW
	309,000 - 309,013 anEvent.theName = AE_WPN_RUMBLE
	309,014 - 309,029 anEvent.theName = AE_CL_PLAYSOUND
	309,030 - 309,045 anEvent.theName = AE_WPN_FILLAMMO
	309,046 - 309,064 anEvent.theName = AE_WPN_READYTOFIRE
	309,065 - 309,081 aSeqDesc.theName = "reload_late1_seq"
	309,082 - 309,101 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE1"
	309,102 - 309,118 aSeqDesc.theName = "reload_late2_seq"
	309,119 - 309,138 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE2"
	309,139 - 309,155 aSeqDesc.theName = "reload_late3_seq"
	309,156 - 309,175 aSeqDesc.theActivityName = "ACT_VM_RELOAD_LATE3"
	309,176 - 309,192 aSeqDesc.theName = "reload_empty_seq"
	309,193 - 309,211 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY"
	309,212 - 309,234 aSeqDesc.theName = "reload_empty_late1_seq"
	309,235 - 309,259 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE1"
	309,260 - 309,282 aSeqDesc.theName = "reload_empty_late2_seq"
	309,283 - 309,307 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE2"
	309,308 - 309,330 aSeqDesc.theName = "reload_empty_late3_seq"
	309,331 - 309,355 aSeqDesc.theActivityName = "ACT_VM_RELOADEMPTY_LATE3"
	309,356 - 309,364 aSeqDesc.theName = "draw_seq"
	309,365 - 309,376 aSeqDesc.theActivityName = "ACT_VM_DRAW"
	309,377 - 309,388 aSeqDesc.theName = "holster_seq"
	309,389 - 309,403 aSeqDesc.theActivityName = "ACT_VM_HOLSTER"
	309,404 - 309,413 aSeqDesc.theName = "raise_seq"
	309,414 - 309,426 aSeqDesc.theActivityName = "ACT_VM_RAISE"
	309,427 - 309,446 aSeqDesc.theName = "raise_frommelee_seq"
	309,447 - 309,470 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_MELEE"
	309,471 - 309,480 aSeqDesc.theName = "lower_seq"
	309,481 - 309,493 aSeqDesc.theActivityName = "ACT_VM_LOWER"
	309,494 - 309,508 aSeqDesc.theName = "melee_dash_seq"
	309,509 - 309,529 aSeqDesc.theActivityName = "ACT_VM_MELEE_ATTACK2"
	309,530 - 309,545 anEvent.theName = AE_MELEE_ATTACK
	309,546 - 309,555 aSeqDesc.theName = "melee_seq"
	309,556 - 309,576 aSeqDesc.theActivityName = "ACT_VM_MELEE_ATTACK1"
	309,577 - 309,587 aSeqDesc.theName = "sprint_seq"
	309,588 - 309,601 aSeqDesc.theActivityName = "ACT_VM_SPRINT"
	309,602 - 309,617 aSeqDesc.theName = "sprintraise_seq"
	309,618 - 309,642 aSeqDesc.theActivityName = "ACT_VM_RAISE_FROM_SPRINT"
	309,643 - 309,657 aSeqDesc.theName = "sprintdraw_seq"
	309,658 - 309,679 aSeqDesc.theActivityName = "ACT_VM_DRAW_TO_SPRINT"
	309,680 - 309,697 aSeqDesc.theName = "sprintholster_seq"
	309,698 - 309,724 aSeqDesc.theActivityName = "ACT_VM_HOLSTER_FROM_SPRINT"
	309,725 - 309,738 aBodyPart.theName = "atpov_xotbr16"
	309,739 - 309,743 aBodyPart.theName = "ammo"
	309,744 - 309,760 aBodyPart.theName = "xotbr16_magazine"
	309,761 - 309,769 aBodyPart.theName = "upgrades"
	309,770 - 309,779 [ERROR] Unread bytes (non-zero) [ 61 64 73 5F 62 6C 65 6E 64 00 ]
	309,780 - 309,840 aTexture.thePathFileName = "models\weapons\attachments\titan_close_range_advanced_optics"
	309,841 - 309,894 aTexture.thePathFileName = "models\Weapons_R2\xo16_shorty_titan\xo16_shorty_titan"
	309,895 - 309,955 aTexture.thePathFileName = "models\Weapons_R2\xo16_shorty_titan\xo16_shorty_titan_skin31"
	309,956 - 309,986 aTexture.thePathFileName = "models\weapons\xotbr16\xotbr16"
	309,987 - 310,032 aTexture.thePathFileName = "models\Weapons_R2\xo16_a2_titan\xo16_a2_titan"
	310,033 - 4,571,211 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 3C DB ... ]
	4,571,212 - 4,571,212 END OF FILE + 1 (File size)
========================
